
I personally think it's one of the most all-around solid combinations in the game.The Warrens is a dungeon with beasts that deal a lot of physical damage and where you can easily get diseased. You do lose out on a stun, but you gain in accuracy. If you're feeling confident, replace the Vestal with an Arbalest for the extra mark synergy and suppressing fire's accuracy debuff. If you end up in a battle with two Fungal scratchers remaining, have him guard the MAA in first position and laugh as they miss for 10 consecutive turns while your Vestal heals everyone back to full.Īlso, there are enough high prot, high health enemies that the HM's mark is totally worth using. As with all bosses, the Siren has three versions, each more difficult than the last, and its name will change to reflect which version it is. Houndmaster with dodge trinkets becomes virtually invincible after using Guard dog once or twice, as quite a few of the enemies appear to have low base accuracy. RELATED:Darkest Dungeon: What Are Curios And How To Deal With Them The Cove is home to Eldritch and Unholy enemy types, and this is also where you will encounter the Siren boss. Having both of the classes with Guard abilities is helpful against the high single-target damage enemies (giants and scratchers, along with enemies that mark targets). Darkest Dungeon will see you delving into the depths of your family estate, encountering various fiends and creatures, and tackling a number of bosses. Vestal - Bounty Hunter - Houndmaster - Man At Arms Houndmaster and Bounty Hunter work well in the Weald and Warrens, as they consist of enemies that belong in the beast and human subclass whom they deal most. Published If you're tackling Darkest Dungeon and looking to defeat the Necromancer boss in the Ruins, here's our recommended strategy and party setup.

I recently had a very successful Champion run with the following party:
